Future Fragments is a metroidvania-type adult game, its game aspect being in the highlight - it has a immersive lore and multiple detailed plotlines, a plausibly absurd universe and enough seriousness to make the triple-X action more of a main aspect rather than the purpose of the game. This game is definitely more than fapping supplement, but serves as such just as well.
Based on this demo, a lot of effort has already gone into the realm, the story, the visuals, the voiceovers and the cutscenes as well - including post-mortem animations before entering the game over screens.
However, the controls feel a bit "sticky" or "heavy" at times, especially without the overused doublejump most players such as myself have become all too reliant on. If there's anything I miss, it's some more variety in enemies, or at least their skills or animations. I know there will be many more environments to explore, but the whole gameplay became pretty monotonous with only six ways to "die" on the map and few other secrets to discover. Maybe adding death animations/cutscenes for a few existing enemies could be an optimal remedy.
All in all, if anyone knows e. g. Ghost 1.0, then Future Fragments is a pretty similar experience and I can whole-heartedly recommend it to anyone who wants a fair challenge with some very generous compensation for their slip-ups. ;)